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NPC Generator

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Advanced [show]


Charles Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Barton, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 10 (+0)6 (-2)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Susannah Graham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She sports black clothing, slightly heavier than average wear. Her white hair is wavy and long. Her amber eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Wants a kiss; and she's in love

Ideals: Disciplined. Bonds: Religious, Poor, Adventurer, Has a crush. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Susannah Graham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aline Gentry, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports a flattop hair cut. She has a tattooed face.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aline took refuge in the ruined castle and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion; and to get a good night's sleep

Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Aline Gentry, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Agnes Warwick, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue vest and prefers violet and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is still thick. She has green eyes and a blue hat with a violet feather.

Personality: She is calm most of the time but flees social interaction. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Agnes was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Agnes Warwick, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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