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NPC Generator

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Advanced [show]


Tim Asheton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He uses money and sex appeal to get what he needs; and his spouse's relatives view him with great suspicion

Ideals: Joker, Logical. Bonds: Attractive, Rich, Family. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Tim Asheton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Iolite (50 gp). Red spinel (140 gp). Deep blue spinel (500 gp).


Social Check DCs


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Spy. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Percival was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Spy soon after.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Selfish. Bonds: Job, Rich, Military. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Percival Acton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Adelard Law, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear blue clothing when he does not wear armor. His golden hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He now mingles about in high society.

Motivation: To clean up the streets; and he has money and likes to spend it

Flaws: Disease, Antagonistic. Bonds: Criminal record, Rich, Nature, Guardian. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Adelard Law, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 13 (+1)4 (-3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears tattered old clothes. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Server mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and doesn't want to be a body guard and was forced into it by his family

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Drogo Winthrop, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. 1 Average lock. 1 Bullseye lantern. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs

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