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NPC Generator

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Advanced [show]


Gilbert Prescott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears his golden hair up. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. Gilbert was born on a far southern desert where he grew up under the tutelage of his father, an expert Servant. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Gilbert Prescott, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Cloth of gold vestments (60 gp).


Social Check DCs


Norman Palomarez, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing a long, brown, dusty cloak. His hair is white and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and he has a crush on the local sculptor

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Nature, Has a crush. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Norman Palomarez, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Ahlyssa Tinley, Female Human [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. She has a very tight haircut. Her green unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered

History: She was born to loving parents in a slum to the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Ahlyssa Tinley, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up shield and armor he uses now. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Trym Barney, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. White pearl (60 gp). Golden yellow topaz (1400 gp). Malachite (4 gp).


Social Check DCs

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