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NPC Generator

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Conrad Compton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east his family was never financially stable. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Compton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Ralf Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Antagonistic, Disease. Bonds: In love, Adventurer, Family. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Ralf Churchill, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Alice Ramsay, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern woman is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her eyes are gray.

Personality: She exudes charisma. She is a tour de force of persuasion. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Alice was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and money/treasure

Ideals: Athletic, Fighting. Bonds: Attractive, In love, Job, Rich. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Alice Ramsay, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Old masterpiece painting (1600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Juliana Altham, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She very much looks the part of a Crown-heir. Beneath her clothing is a huge mess of scar tissue. She has wavy brown hair. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Further she is a bit of a stoner and is frequently out of it.

History: Juliana was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Addict. Bonds: Job, Slave, Nature. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Juliana Altham, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 5 (-3)9 (-1)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Emerald (1200 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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