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NPC Generator

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Advanced [show]


Reynard Hackney, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has moderate length golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of goblins once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a goblins raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: To be a Actor again; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Bonds: Attractive, Enemies, Military, Rich, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Reynard Hackney, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Charlton, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long auburn ponytail with little hanging trinkets. Her gray eyes are slightly larger than normal.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses divination through singing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She left for the east, certain she would find work there.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Gifted, Artistic. Flaws: Selfish. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Rosalind Charlton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Emma Deighton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears silk and lounges about seductively. Her tied-back hair is brown. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Insane, Impulsive, PTSD. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Emma Deighton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Moss agate (8 gp). Zircon (20 gp). Deep blue spinel (1100 gp).


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and carries quarterstaffs. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. Freshwater pearl (7 gp). Deep blue spinel (700 gp).


Social Check DCs

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