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NPC Generator

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Advanced [show]


Geva Norton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). Her auburn hair is well kept. Her blue eyes peer out from beneath her broad brown hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Jeweler in town.

History: She got into the Jeweler business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Geva Norton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Herleva Marston, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her golden hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Adventurer, Herleva learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Flaws: Insane, Racist. Bonds: Attractive, Job, Religious. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Herleva Marston, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 8 (-1)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Fire opal (1100 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Quinton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She sports blonde long hair. Her violet eyes peer out from beneath her top grey hat.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Further expansion of business; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Avelina Quinton, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Malachite (6 gp). Blue quartz (6 gp). Black star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Vicky Clive, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears a Stetson hat to hide her balding. Her ears are large.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. Vicky was born on a far southern island where she grew up under the tutelage of her mother, an expert Dyer. She left for the south, certain she would find work there.

Motivation: Wants to work out more often; and she would like to get married and retire

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Vicky Clive, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 17 (+3)9 (-1)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Moonstone (20 gp). Fiery yellow corundum (1500 gp).


Social Check DCs

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