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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Egelina Clive, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears violet cloth garments or leather armor. She has wavy golden hair. Her eyes, though not visible through her cowl, are amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She used her abilities to travel the world and help people.

Motivation: Human compassion.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Egelina Clive, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Opinionated, Joker, Persistence. Bonds: Attractive, Military. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Patrick Marston, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Theodoric Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His blonde hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Theodoric will drive conversation. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Theodoric Hayhurst, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Griselda Charlton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She wears her auburn hair up. She has green eyes and a tan hat with a white feather.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Shepherd business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Religious, Job, Criminal record. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Griselda Charlton, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)6 (-2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs

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