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NPC Generator

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Agnes Snape, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a plains tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Tailor.

Motivation: To share knowledge with the world; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Logical. Flaws: Addict. Bonds: Religious, Nature, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Agnes Snape, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Rose (30 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Emmeline Gyula, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her moppish chestnut hair is in a traditional bowl cut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She works hard and plays hard.

History: Emmeline was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Emmeline and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emmeline discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emmeline fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Attractive. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Emmeline Gyula, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (90 gp). Deep blue spinel (1600 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Rodney, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of ceremonial daggers on her belt, each one with a ruby on the hilt. She has slicked back brown hair. Her eyes are a pleasant blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Stableman in town.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Dyer, but she was a colossal failure. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Job, Family. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Ida Rodney, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Reynard Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy and is close to two feet long. His eyes are amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Reynard was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Reynard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Family, Criminal record. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Adley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Sard (60 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs

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