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NPC Generator

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Advanced [show]


Beatrice Walcott, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears just a blue suit. Her red hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Performer. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beatrice Walcott, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Hadwisa Gladstone, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Sage does. Her red hair is matted, messy, and big. This hazel eyed northerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Sage soon after.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Hadwisa Gladstone, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Griselda Ramsay, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. She wears her hair in dreadlocks. She has several tiny amber earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up shield and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting. Bonds: Rich, Nature, Adventurer, Mentor. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Griselda Ramsay, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Sybil Barclay, Female Human [Permalink]

Personal [hide]

Description: Standing 4'8", this woman is dressed in earthy colors with a black and blue handkerchief worn on her left side. Her red hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady gray eyes.

Personality: A deeply religious woman she believes everything happens for a reason. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born in the south to a Laborer, Sybil learned a great deal about her mother's area of expertise. Her childhood dream was to be a Fisher, but she was a colossal failure. She has worked as a Laborer like her mother before her.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Job, Has a crush. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Sybil Barclay, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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