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NPC Generator

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Advanced [show]


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of the sun god around his neck, and a longsword on his belt, and is pretty ugly. His golden hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Has a crush, Poor. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Trym Westcott, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He has achieved small success as a Glassblower.

Motivation: Revenge; and wants to open a new tavern

Ideals: Opinionated. Bonds: Religious, Nature, Job, Enemies. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Justin Tenley, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a robe, a symbol of strength around his neck, and a kukri on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Born to a Carpenter, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Adventurer, Poor. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Chatham, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Sard (30 gp). Jasper (30 gp). Freshwater pearl (7 gp). Bloodstone (30 gp).


Social Check DCs


Eleanor Spalding, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a white armored body suit, with a simple blue line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her hair is short and silver. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Fletcher, her father struggled to pay the bills. Eleanor abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend.

Flaws: Shy. Bonds: Slave, Adventurer, Poor. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Eleanor Spalding, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 12 (+1)7 (-2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp.


Social Check DCs

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