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NPC Generator

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Advanced [show]


Hunter Presley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Apothecary, his father struggled to pay the bills. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Mundane, Antagonistic. Bonds: Family, Poor. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Hunter Presley, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Solid gold idol (700 gp).


Social Check DCs


Katherine Camden, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her black hair in a pixie cut. Her amber unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Miller. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 3 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Flaws: Disease. Bonds: Adventurer, Attractive, Job, Immigrant. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Katherine Camden, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Banded agate (13 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Juliana Astley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with small hat. Her hair is cut close to her head. Her eyes are a pleasant green.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: She is a Doppelganger in disguise. Juliana was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist. Bonds: Adventurer, Religious. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Juliana Astley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 10 (+0)7 (-2)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Griselda Atterton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her white hair up. Her eyes are a pleasant brown.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Griselda studied abroad. In her 12th year, her parents were killed by a giants raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Bonds: Poor, Attractive, Enemies. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Griselda Atterton, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Aquamarine (1200 gp). Bloodstone (40 gp). Golden pearl (60 gp).


Social Check DCs

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