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NPC Generator

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Advanced [show]


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and he's attracted to the pc

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Solomon Kenley, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Odo Reid, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large white jacket. His hair is white and very short. This green eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Odo Reid, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Azurite (6 gp). 1 Half-Plate.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy auburn hair. His amber eyes peer out from beneath his feathered blue hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Theodoric was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Athletic, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Theodoric Staurheim, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black cloak and cross-gartered green stockings. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Adam wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. In his 17th year, his parents were killed by a drow raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Enemies, Family. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Adam Graham, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp.


Social Check DCs

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