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NPC Generator

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Advanced [show]


Melissa Sherwood, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her black hair is greasy and uncared for. This hazel eyed westerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Fortune-teller and found it very stressful. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Melissa Sherwood, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)13 (+1) 17 (+3)9 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Emsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a scythe on his belt. His silver hair is lengthy. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Emsworth, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 6 (-2)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Millicent Windsor, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mortician, and she perpetually has her warhammer ready. She wears a colorful flower in her white hair. Her face is covered beneath a completely black helmet.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She enjoys reading and quiet.

History: Millicent was born with her mother's beautiful face. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's mother didn't care for her much, and the feeling was mutual. Now she works as a singing tutor during her time off.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Millicent Windsor, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Insight +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Violet garnet (700 gp). Obsidian (4 gp).


Social Check DCs


Joan Hailey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is greasy and uncared for. She has hazel eyes and a black hat with a blue feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Joan was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Joan's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Joan Hailey, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Coral (150 gp). Black pearl (600 gp). Alexandrite (600 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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