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NPC Generator

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Advanced [show]


Chad Altham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Chad will drive conversation. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Chad Altham, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)13 (+1) 8 (-1)13 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Peridot (80 gp).


Social Check DCs


Rohesia Graham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her chestnut hair is thinning but still full. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Rohesia Graham, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 10 (+0)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Breastplate. 1 Full Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a black and grey handkerchief worn on her left side. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She has a habit of throwing herself into exceedingly dangerous situations.

History: Susannah was raised in a hard working conservative environment. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and she's in love

Flaws: Insomniac, Impulsive, Insane. Bonds: Job, Immigrant, Has a crush. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Susannah Gentry, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Melissa Berkeley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a grey tunic with tan highlights, and long yellow pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. She keeps her long blonde hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Mentor, Family. Occupation: Marshal

Voice: German accent

Attributes [hide]

Melissa Berkeley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Alexandrite (400 gp). Jet (60 gp).


Social Check DCs

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