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NPC Generator

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Advanced [show]


Solomon Webley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Professionalism, Justice, Fighting. Bonds: Immigrant, Has a crush. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Solomon Webley, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Avelina Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Detective. She carries a battered kukri and tarnished hammer as well. She has red hair. Her ears are large.

Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Humans. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Enemies. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Avelina Lindsay, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Jane Abram, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her brown hair is cut short with large spiked bangs in the front. She has several tiny topaz earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich northern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jane took refuge in the ruined castle and found the beat up flail and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Jane Abram, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs


Alice Wakefield, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has a large red mantle and cape that has been intricately interwoven into her blue robe. Her blonde hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a poor family in the city she treasured whatever gifts she got. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Poor, Military. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Alice Wakefield, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Red spinel (150 gp). Chrysoprase (60 gp). Deep blue spinel (1100 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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