Shane Marley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in warhammer use. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Job, Religious. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Deep green spinel (100 gp). Tiger eye turquoise (16 gp). Chrysoberyl (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Peter Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears yellow cloth garments or leather armor. With bright white hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: Peter lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Slave. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Everard Camden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortbow. His red hair is matted, messy, and big. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in the west to a Glassblower, Everard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Sard (20 gp). Deep green spinel (160 gp). Jasper (20 gp).
Galiena Dudley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has a large white mantle and cape that has been intricately interwoven into her blue robe. Her white hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the north, but her parents moved at a very young age to the south. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the north, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a banker and was forced into it by her family
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10 pp. Alexandrite (600 gp). Freshwater pearl (13 gp). Fiery yellow corundum (800 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


