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NPC Generator

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Advanced [show]


Galiena Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. She wears her golden hair up in a very large beehive style do. Her fierce violet eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Galiena grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has dedicated herself to building a better trade route.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Flaws: Selfish, Insane. Bonds: Guardian, Adventurer, Family. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Galiena Kinsley, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Stealth +1, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Citrine (30 gp). Violet garnet (1600 gp). Red-brown spinel (100 gp). Malachite (12 gp).


Social Check DCs


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his deerstalker green hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Marshal business at a young age. He helped his father out around the business and became quite the natural. He struck the Marshal job and began his own company from there.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Philantrophist, Fighting. Bonds: Poor, In love, Job. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Randal Blakeley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Emeny Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her silver hair, when down, is lengthy. Her eyes are a pleasant blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Many giants want her driven away; and she wants revenge against giants

Ideals: Gifted. Flaws: PTSD. Bonds: Nature, Religious, Enemies. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Emeny Heiser, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 9 (-1)15 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Smoky quartz (60 gp). Deep blue spinel (800 gp). Hematite (5 gp).


Social Check DCs


Millicent Brent, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Millicent is combative with any and all who dare try her patience in the slightest.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Millicent's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job, Poor. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Brent, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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