Joan Southey, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a broad hat to cover her moderate length brown hair. Her eyes are violet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.
History: She got into the Tailor business at a young age. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 3000 sp. Black star sapphire (1600 gp). Hematite (5 gp). Tiger eye turquoise (5 gp). Onyx (40 gp).
Ernest Spaulding, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black tunic with red highlights, and long black pants that bunch up around his shoes, he is not a threatening figure. He wears a top hat to hide his balding. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Sage again; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, In love, Job. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (1100 gp).
William Wakefield, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and prefers to wear grey clothing when he does not wear armor. His right hand appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. He has a dull look in his brown eyes.
Personality: William is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, William took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Glassblower job and began his own company from there.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Jade (140 gp). Malachite (5 gp). Coral (140 gp). Hematite (5 gp).
Theobald Soames, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His hair is always cut to a buzz. His eyes are gray and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He has comitted a past crime that haunts him to this day; and many gnolls want him driven away
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. White opal (1600 gp). Iolite (80 gp). 1 Minor magic item.
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