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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Sarah Staurheim, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing colorful clothing, dressed as a Architect and is in decent physical shape. With bright chestnut hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Sarah Staurheim, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Blue quartz (12 gp). Red spinel (160 gp). 3 Thunderstones. 4 Antitoxin.


Social Check DCs


Ida Atterton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses in brown turtlenecks beneath a blue coat with brown slacks. Beneath her clothing is a huge mess of scar tissue. Her white hair is wavy and long. Her ears are large.

Personality: She has always had a great fascination with Human culture. She is obsessed with her god.

History: She was born on a small isolated farm. Ida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Racist. Bonds: Slave, Religious, Nature. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Ida Atterton, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 70 pp.


Social Check DCs


Ermina York, Female Human [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with yellow skirt. She carries with her a set of shields on her belt, each one with a ruby on the hilt. She wears a deerstalker hat to cover her moderate length black hair. Her eyes are likewise violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Cynical, Antagonistic, Insane. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina York, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 18 (+4)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp.


Social Check DCs


Geva Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She is physically well-built. Her silver hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Geva grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Geva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geva. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She would like to get married and retire; and she has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Geva Eastoft, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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