Miles Pickering, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy. He wears a mask on his face.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.
History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Mentor, Religious. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Moonstone (30 gp). Citrine (30 gp). White opal (600 gp).
Hugolina Oakley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her auburn hair is unkempt and raggedy. She has a dull look in her violet eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a desert tribe. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Davenport, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Performer does. He wears a deerstalker hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Attractive. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Iolite (30 gp). Black pearl (400 gp). Blue star sapphire (800 gp).
Balimaar Remington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair, when down, is lengthy. His green eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Rich, Military. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Sard (70 gp). Amber (70 gp). Bloodstone (70 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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