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NPC Generator

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Advanced [show]


Millicent Soames, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her brown robe and has her falchion always slung over her shoulder. Her hair is short and white. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also has developed a complete distrust of the Assassin profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Millicent Soames, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)18 (+4) 11 (+0)15 (+2)
Skills Insight +3, Nature +7
Senses Passive Perception 10
Languages Common, Terran, Gnome, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. Her black hair is drawn into a tight pony tail with a card scrunchie. She has several tiny sapphire earrings on each ear.

Personality: Susannah is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gifted from a young age, Susannah studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.

Motivation: She feels kind of lost in life; and regain custody of her son

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Rich, Family. Occupation: Brewer

Voice: German accent

Attributes [hide]

Susannah Dumph, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Religion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Aquamarine (1400 gp).


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is greasy and uncared for. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Geoffrey studied abroad. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Tatum, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. His tied-back hair is red. His eyes are amber and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shepherd.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Robert Carlisle, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Blue sapphire (1500 gp). Blue quartz (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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