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NPC Generator

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Advanced [show]


Theobald Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Professionalism, Fighting. Bonds: Religious. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Theobald Wade, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Sarah Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is matted, messy, and big. Her thin eyebrows rest above her beady amber eyes.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sarah hails from a village terrorized by dire rats. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Sarah and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Sarah Birkenhead, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Smoky quartz (20 gp). Bloodstone (20 gp).


Social Check DCs


Millicent Ashton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of strength around her neck, and a club on her belt. Her blonde hair, when down, is lengthy. She has a dull look in her gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: When she was but 7 years old her parents immigrated from the south. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Persistence. Flaws: Cynical. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Millicent Ashton, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 5 (-3)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple green robe with yellow stripes complete with hood. His white hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Glassblower, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Miller.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Job, Poor, Religious. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Trym Barclay, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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