Ahlyssa Wentworth, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries hammers. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ahlyssa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Emeny Bentham, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has moderate length silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 4 (-3) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Alexandrite (1300 gp). Red garnet (40 gp). Chalcedony (30 gp). Sardonyx (30 gp). 1 Everburning torch. 7 Acid flasks.
Bertram Gracey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His silver hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to be a stableman again
Flaws: Disease. Bonds: Guardian, Religious, Family, Job. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30000 cp.
Katherine Skelton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She has wavy white hair. Her green eyes lackadaisically let the world flow into them.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the east to a Shepherd, Katherine learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Job, Immigrant. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Deep blue spinel (1100 gp). Chalcedony (70 gp). 1 Minor magic item.
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