Mary Atherton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light red in addition to tight pants. Her black hair is lengthy and is close to two feet long. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Mary was born with her mother's beautiful face. She worked as a nervous Spy and found it very stressful. She was always very intelligent and has formed a secret society of specialists.
Motivation: To get a good night's sleep; and to be a knight again
Flaws: Addict, Fearful, Secretive, Insomniac. Bonds: Attractive, Job. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Sardonyx (60 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Crawford, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Junk Dealer does. His brown hair is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Job, Poor, Family. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Black pearl (1600 gp). Obsidian (5 gp). Rose (60 gp). Silver pearl (40 gp).
Agatha Webley, Female Human [Permalink]
Personal [hide]
Description: This woman wears an entirely brown suit with white socks and a vest with buckled shoes, and sports empty pouches on her belt. She has wavy white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her painting dream.
Motivation: She seems to be bored by most things; and her religion dominates her actions
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. A delicate silver chain set with a tourmaline (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Ahlyssa Gladstone, Female Human [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has done her best to style her golden hair to look like a famous performer. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ahlyssa is combative with any and all who dare try her patience in the slightest.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: She feels threatened by others; and find a way to reverse the transformation of her brother
Ideals: Joker, Justice. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!

