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NPC Generator

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Advanced [show]


Margery Langley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears an entirely black suit with brown socks and a vest with buckled shoes. Her hair is short and chestnut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born the only child of a wealthy merchant. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, In love, Criminal record. Occupation: Mason

Voice: American accent

Attributes [hide]

Margery Langley, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Heather Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are blue and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.

History: Gifted from a young age, Heather studied abroad. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heather Gracey, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Red-brown spinel (70 gp).


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white painted combat armor at almost all times. His long auburn hair reaches down to his waist. His eyes are violet and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

John Blyth, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Hugh Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Insomniac, Fearful. Bonds: Immigrant, In love. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Hugh Ainsworth, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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