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NPC Generator

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Advanced [show]


Rosamund Oakes, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a grey armored body suit, with a simple blue line shooting up and back down, marred by teas. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of gnolls once and for all.

History: Rosamund lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, her parents were killed by a gnolls raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. By chance she met her sister recently and the two have been together since.

Motivation: A deep hatred of gnolls.

Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Rosamund Oakes, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs


Giselle Copeland, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west her family was never financially stable. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Giselle Copeland, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Full Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Avice Harper, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, blue cloak. Her red hair is well kept. Her eyes are likewise amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.

History: She is a Jackalwere in disguise. Avice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avice decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Avice Harper, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up. His face is scarred and worn.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Heiser, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Rock crystal (60 gp). Jasper (60 gp). Red spinel (60 gp). Emerald (800 gp).


Social Check DCs

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