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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. Her hair is long and brown with streaks of golden, and is pulled back with small white clips. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the east, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Jane Garrick, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Emmeline Oakes, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She keeps her silver hair in a pixie cut. She has gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When Emmeline reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emmeline Oakes, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Sard (60 gp). Blue sapphire (500 gp). Citrine (60 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs


Joan Hale, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her brown hair has been sun bleached extensively. Her gray eyes dart from person to person.

Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Rich, Criminal record. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Joan Hale, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Norman Redfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely brown suit with blue socks and a vest with buckled shoes and is in decent physical shape. He wears his golden hair down. His hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Jeweler, but he got bored and became a Butcher. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Selfish, Insane. Bonds: Rich, Job. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Norman Redfield, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)6 (-2) 10 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Holy water. 1 Thunderstones. 2 Alchemist’s fire. 2 Acid flasks.


Social Check DCs

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