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NPC Generator

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Advanced [show]


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears many layers of old clothing at all times. Her chestnut hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: She will rave to anyone who will listen. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Griselda was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Family, Immigrant. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Griselda Marlee, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 5 (-3)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly flails and falchions. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Tim Axton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Insane. Bonds: Immigrant, Adventurer, Has a crush, Nature. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Theobald Hampton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Aquamarine (1400 gp). Azurite (11 gp). Golden pearl (160 gp). Hematite (11 gp).


Social Check DCs


Alex Acton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Sellsword, but he got bored and became a Fortune-teller. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Acton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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