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NPC Generator

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Advanced [show]


Beatrice Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries clubs. With wild golden hair. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Beatrice Berkeley, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a grey and black handkerchief worn on his left side. He sports a long black beard, and similarly colored long hair. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Military, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Ainsworth, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Alexandrite (700 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Joan Vance, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her silver hair is thinning but still full. This green eyed westerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is frequently practicing swordplay.

History: Sold as a small child to a wizard, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage

Bonds: Rich, Attractive, Family, Military, Mentor, Adventurer. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Joan Vance, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Harper, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Addict. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Anne Harper, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs

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