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NPC Generator

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Advanced [show]


Cecily Fidget, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She is typically in her Actor uniform, and her gloved hand is found clutching a trident. She keeps her blonde hair in a pixie cut. Her eyes are likewise hazel.

Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of a Glassblower, who enjoyed hunting, Cecily was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She struck the Actor job and began her own company from there.

Motivation: To reunite with her old friends.

Ideals: Opinionated, Philantrophist. Bonds: Job, Nature, Adventurer. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Cecily Fidget, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is violet, and she wears a heavy grey leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her brown hair in a flapper bob. Her eyes are brown.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Regain custody of her daughter; and she wants nothing more than to rejoin the army

Ideals: Extrovert. Bonds: Attractive, In love, Military. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Elizabeth Yeardley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Iolite (30 gp). White opal (1300 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Burton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear ponchos typically of a light white in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her hair is short and brown. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south, but her parents moved at a very young age to the east. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and marry her sister to traveling adventurers

Ideals: Joker. Bonds: Slave, Guardian, Immigrant, Family, Debt. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Ermina Burton, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Tindall, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. She keeps her brown hair in a flapper bob. Her green eyes peer out from beneath her wide-brimmed green hat.

Personality: She is mildly Human supremacist, though she does not identify as such. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ida took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.

Motivation: She has a crush on the local Ruler; and wants her loneliness to end

Ideals: Extrovert, Gifted. Flaws: Racist, Insomniac. Bonds: Has a crush. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Ida Tindall, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)10 (+0) 10 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Peridot (60 gp). Tiger eye turquoise (4 gp). Rock crystal (60 gp). Golden yellow topaz (1500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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