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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Millicent Rutherford, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy red pantaloons and a blue scarf. She has a long black ponytail with little hanging trinkets. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. She can't help but pocket interesting objects she comes across

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Millicent Rutherford, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Sardonyx (70 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Godfrey Camden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple tan robe with green stripes complete with hood and is in decent physical shape. He sports a flattop hair cut. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Priest and found it very stressful. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and wants to raise his children well

Flaws: Addict, Shy. Bonds: Criminal record, Job, Family. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Godfrey Camden, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his dagger ready. His chestnut hair is heavily combed to the right. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

William Whitby, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Deep green spinel (80 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Kody Spaulding, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear brown tank tops with black pants. He is bald on top and has large black tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Kody Spaulding, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Gold dragon comb with red garnet eye (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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