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NPC Generator

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Advanced [show]


Maynild Branson, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.

History: Born in the north to a Architect, Maynild learned a great deal about her mother's area of expertise. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Maynild never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants revenge against goblins; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Adventurer, In love, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Maynild Branson, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)10 (+0) 18 (+4)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Godfrey York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has wavy brown hair. His eyes are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the east. Godfrey was born on a far northern forest where he grew up under the tutelage of his father, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Optimist, Justice. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Godfrey York, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Amethyst (120 gp).


Social Check DCs


Anselm Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and grey striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly hand crossbows and nunchakus. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Anselm was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and to unite with his sister

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Anselm Tindall, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)16 (+3) 16 (+3)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Body Guard father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Hugh Branson, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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