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NPC Generator

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Advanced [show]


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His black hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Secretive, Ugly, PTSD. Bonds: Rich. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Chad Hornsby, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Elizabeth Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her green robe and has her lance always slung over her shoulder. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Elizabeth studied abroad. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Human compassion; and to be a mercenary again

Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Adventurer, Job. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Elizabeth Bradshaw, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)9 (-1) 11 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Black opal (1200 gp). Violet garnet (1500 gp). Fiery yellow corundum (1200 gp). Banded agate (11 gp).


Social Check DCs


Ermina Kendall, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are amber.

Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ermina took refuge in the large cave and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Ermina Kendall, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Aquamarine (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Don Tenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His blonde hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Don Tenley, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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