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NPC Generator

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Advanced [show]


Adelaide Watson, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her blonde hair is styled in orderly dreadlocks. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Adelaide embodies much of what other species detest in the Humans. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. By chance she met her brother recently and the two have been together since.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Adelaide Watson, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair is singed and shortened. He has gleaming, smiling blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Trym Staurheim, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Athletics +7, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Golden pearl (70 gp). Rhodochrosite (16 gp). White opal (800 gp).


Social Check DCs


Elizabeth Mitchell, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. Her hair is auburn and curly. Her gray unseeing eyes seem to look past you.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Doctor, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up mace and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and wants to raise her children well

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Elizabeth Mitchell, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Coral (40 gp). Blue quartz (6 gp). Red spinel (40 gp).


Social Check DCs


Galiena Budd, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Fisher uniform. She carries a battered bastard sword and tarnished morningstar as well. Her long chestnut hair is drawn into a two foot long braid. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor

Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Criminal record, Mentor. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Galiena Budd, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)6 (-2)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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