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NPC Generator

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Advanced [show]


Hunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Adventurer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and revenge

Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Job, Enemies. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Hunter Birkenhead, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Alexandrite (1000 gp). Silver pearl (80 gp). Alexandrite (1000 gp).


Social Check DCs


Aldous Emsworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He wears a Stetson hat to hide his balding. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aldous was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Aldous Emsworth, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Zircon (20 gp). Blue quartz (11 gp). Amethyst (160 gp). Sardonyx (20 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple violet robe with pastel stripes complete with hood. His hair is cut close to his head. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Cory was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Family, Job. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Cory Marlee, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Slave, Religious. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Wakefield, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (8 gp). Black opal (1400 gp).


Social Check DCs

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