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NPC Generator

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Advanced [show]


Cecily Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her chestnut hair is lengthy. Her blue eyes peer out from beneath her broad black hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She got into the Assassin business at a young age. She worked as a nervous Assassin and found it very stressful. Some 3 years later her spouse died after the birth of her son. Heartbroken, Cecily never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Nothing but the best is good enough for her; and to be a miner again

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cecily Hartford, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Garrick, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She wears a colorful flower in her chestnut hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Emmeline Garrick, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Deception +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. He has green eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Birkenhead, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Freshwater pearl (4 gp). Deep blue spinel (300 gp).


Social Check DCs


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey shirt with thin tan vertical stripes and black pants. He is an epitome of beauty. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling brown eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Kody Willoughby, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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