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NPC Generator

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Advanced [show]


Matilda Nibley, Female Human [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She is bristling with hidden weapons, mostly whips and quarterstaffs. Her golden hair is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Server who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire.

Ideals: Fighting, Gifted. Bonds: Criminal record, Has a crush, Nature. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Matilda Nibley, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Chrysoprase (20 gp). Silver pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy red suit. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Gunter Hackney, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has silver hair. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. In his 17th year, his parents were killed by a giants raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Dudley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Amber (100 gp). Aquamarine (800 gp). 1 Good lock. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a hunchback. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Insane. Bonds: Job, Military, Rich. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Drogo Hadlee, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 6 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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