Charles Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his tan robe and has his sai always slung over his shoulder. His brown hair and beard is wavy and long. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker, Pacifist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. Amber (150 gp). Malachite (9 gp). Chrysoberyl (150 gp). Jasper (50 gp).
Vicky Haley, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Apothecary, and sports empty pouches on her belt. She has wavy auburn hair. Her ears are large.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Vicky studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 100 gp. Peridot (20 gp). Rich purple corundum (1000 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melissa Upton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy white hair. She has several tiny opal earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 15 years.
Motivation: Many gnolls want her driven away.
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Rich, Enemies, Job. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Patrick Coombs, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with small hat. His hair is golden and very short. His thin eyebrows rest above his beady gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up sickle and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!


