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NPC Generator

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Advanced [show]


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Justin Merton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Chrysoprase (30 gp). Zircon (30 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and red with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Interpreter business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Frederick Mitchell, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Citrine (70 gp). Azurite (15 gp). Onyx (70 gp). Golden yellow topaz (600 gp).


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He wears a colorful flower in his silver hair. He has gleaming, smiling brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying sister.

Motivation: To clean up the streets.

Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Navigator

Voice: French accent

Attributes [hide]

Guy Shelly, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 8 (-1)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Chain shirt. 1 Full Plate.


Social Check DCs


Roger Ramsay, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are blue and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Ramsay, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Athletics +6, Nature +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Hematite (5 gp). Violet garnet (900 gp). Carnelian (70 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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