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NPC Generator

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Advanced [show]


Melissa Halsey, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a white cloak and cross-gartered green stockings. She has wavy black hair. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants revenge against giants

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melissa Halsey, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 18 (+4)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Cloth of gold vestments (120 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Poor, Nature, Family. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Marleigh, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan, Auran, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Golden pearl (120 gp). Alexandrite (300 gp). Malachite (4 gp). Black pearl (300 gp).


Social Check DCs


Nicholas Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat, and sports empty pouches on his belt. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing painting.

History: When he was but 8 years old his parents immigrated from the north. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Immigrant, Slave. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Nicholas Sydney, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Millicent Ryley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a blue shirt with thin brown vertical stripes and grey pants. She wears a deerstalker hat to cover her moderate length golden hair. She has gray eyes and a blue hat with a brown feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Miner job and began her own company from there.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Debt. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Millicent Ryley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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