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NPC Generator

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Advanced [show]


Matilda Kent, Female Human [Permalink]

Personal [hide]

Description: This southern woman typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her clothes are grease stained in places. Her golden hair has been sun bleached extensively. She has amber eyes and a brown hat with a tan feather.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: She wants to meet her childhood hero; and she has a crush on the local glassblower

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Matilda Kent, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 17 (+3)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gomory was born in the north. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist, Persistence. Flaws: Shy, PTSD, Mundane. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Gomory Merton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Clare, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and wears silk and lounges about seductively. Her black hair is heavily combed to the right. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a gnolls raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She has been saving her money to try and buy her sister's freedom.

Motivation: Many gnolls want her driven away; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Enemies. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Sybil Clare, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Golden yellow topaz (1600 gp).


Social Check DCs


Maynild Stanton, Female Human [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her white boots flare out at the collars, and carries scythes. She keeps her chestnut hair in a flapper bob. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Maynild was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly. Bonds: Religious. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Maynild Stanton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Golden yellow topaz (1000 gp).


Social Check DCs

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