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NPC Generator

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John Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. His red hair is unkempt and raggedy. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: John was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Poor, Military, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

John Reid, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Black star sapphire (1200 gp). Coral (140 gp). Rhodochrosite (15 gp). 1 Minor magic item.


Social Check DCs


Hadwisa Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky white painted plate armor. Her silver hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments

History: Born in the north her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Religious. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Hadwisa Hayhurst, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 8 (-1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Assassin. His hair is silver and curly. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Assassin job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job, Nature. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Theobald Branson, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a violet suit. His golden hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Opinionated, Impeccable, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Everard Cornish, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Deception +6, Stealth +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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