Aline Huxley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing a long, green, dusty cloak. Her auburn hair is wavy and long. Her brown eyes are passionate and lively.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great joy in being the best Jeweler in town.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She used her abilities to travel the world and help people.
Motivation: Expand her business; and an old rival family wants her found
Ideals: Impeccable, Philantrophist. Bonds: Job, Mentor, Family. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp.
Griselda Coombs, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is lengthy. Her eyes are a pleasant violet.
Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Rich. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Red spinel (90 gp). Rock crystal (50 gp). Star ruby (800 gp). Zircon (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Miles Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is dressed in earthy colors with a white and green handkerchief worn on his right side. His right leg appears badly burned and disfigured. His head has been shaved. He has gleaming, smiling amber eyes.
Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the ruined castle and found the beat up lance and armor he uses now. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
Roger Clayton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a flail. His blonde hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the large cave and found the beat up flail and armor he uses now. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Military, Nature. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

