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NPC Generator

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Lvl.
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Advanced [show]


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. His red hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable

Ideals: Disciplined, Impeccable. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Arnold Watson, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Elizabeth Middleton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long golden ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 5 years old her parents immigrated from the east. Her childhood dream was to be a Layabout, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: To be a Layabout again; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Elizabeth Middleton, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. His blue unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Charles Marleigh, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)15 (+2) 18 (+4)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy white pantaloons and a violet scarf. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Opinionated, Gifted. Bonds: Nature, Rich, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

William Myerscough, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 18 (+4)8 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Coral (100 gp). Malachite (9 gp).


Social Check DCs

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