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NPC Generator

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Advanced [show]


Maynild Bristol, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear tan pants and tee shirts. Her brown hair is heavily combed to the left. Her face is scarred and worn.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She was raised in a desert tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her son; and meet up once more with her childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Maynild Bristol, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. Tiger eye turquoise (15 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Benson, Female Human [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her hair is silver and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Humans. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many brigands want her driven away; and meet up once more with her childhood friend

Flaws: Addict, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Alice Benson, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +3, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Margery Milton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears rags and sports a simple walking cane. Her right hand appears badly burned and disfigured. She has a long golden ponytail with little hanging trinkets. Her eyes are violet and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: Margery was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: An old rival family wants her found.

Ideals: Joker. Bonds: Poor, Religious, Adventurer, Family. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Margery Milton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. His eyes are likewise blue.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adam's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Adam Blackwood, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Emerald (1300 gp). Obsidian (12 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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