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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ahlyssa Clare, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She is physically well-built. Her brown hair is styled in orderly dreadlocks. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments

History: Gifted from a young age, Ahlyssa studied abroad. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Adventurer. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Ahlyssa Clare, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His hair is always cut to a buzz. This hazel eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Knight and found it very stressful. He has drifted from career to career and currently works as a Knight.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Shy, Impulsive. Bonds: Military, Job, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

John Kent, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. A freak accident while working with his Seamstress father left him crippled. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Trey Anderton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)5 (-3)
Skills Insight +2, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Justin Barney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is braided into rings. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Justin began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Antagonistic, Shy, Racist. Bonds: Enemies. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Justin Barney, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs

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