Margery Alby, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a brown armored body suit, with a simple yellow line shooting up and back down. Her white hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's in love
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Fire opal pendant on a fine gold chain (400 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Emma Melancon, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears rags and sports a simple walking cane. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's in love
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Robert Sydney, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. He has styled his black hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp.
Gerald Everly, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his greatsword always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!


