John Marston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has silver hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He was granted druidic powers by his dying sister.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item.
Ida Lindsay, Female Human [Permalink]
Personal [hide]
Description: She wears a white coat over a brown low-cut shirt, and a small hat upon her head. She wears a small hat to cover her moderate length silver hair. Her eyes are brown and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Ida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll, Draconic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 sp. Aquamarine (700 gp). Black pearl (700 gp). Blue quartz (6 gp). 1 Minor magic item.
Ahlyssa Addington, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears bulky white painted plate armor. She has a hunchback. Her silver hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy, self-centered, vain, and jealous.
History: She was born to a criminal king-pin and mafia family She worked as a nervous Miller and found it very stressful. She used her abilities to trick people and travel the world for free.
Motivation: To be a Ploughman again; and seeks redemption
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Criminal record, Job. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Vicky Dumph, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. With bright silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Golden yellow topaz (300 gp). Violet garnet (300 gp). 1 Minor magic item.
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