Kassoon
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NPC Generator

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Advanced [show]


Mary Barclay, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her kukri. Her right hand appears badly burned and disfigured. Her silver hair is wavy and long. She is baby faced.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Mary took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Military. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Mary Barclay, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Freshwater pearl (5 gp). Obsidian (5 gp).


Social Check DCs


Heather Berkeley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She usually wears her violet robe and has her dagger always slung over her shoulder. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered writing. She has worked as a Mayor like her father before her.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.

Ideals: Professionalism, Artistic. Flaws: Insane. Bonds: Job, Religious. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Heather Berkeley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Sard (80 gp). Golden yellow topaz (600 gp). Tourmaline (150 gp).


Social Check DCs


Roland Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears a colorful flower in his white hair. This blue eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Roland studied abroad. His childhood dream was to be a Carter, but he was a colossal failure. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: To be a Carter again; and expand his business

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Roland Hale, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Golden yellow topaz (700 gp). Zircon (70 gp). Banded agate (10 gp). Iolite (70 gp).


Social Check DCs


Joan Anderton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a blue coat over a black low-cut shirt, and a small hat upon her head. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised in a island tribe. She moved out south to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Joan Anderton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 5 (-3)10 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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