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NPC Generator

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Advanced [show]


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is wearing colorful clothing, dressed as a Stylist. His hair is short and black. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Stylist business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Revenge; and to be a banker again

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Guy Camden, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt with thin black vertical stripes and violet pants. His hair is short and black. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Tim was born on a far eastern island where he grew up under the tutelage of his father, an expert Knight. By chance he met his sister recently and the two have been together since.

Motivation: He is content; and to reunite with his absent father

Ideals: Athletic. Flaws: Mundane. Bonds: Immigrant, Mentor, Family. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Marlee, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Bloodstone (20 gp).


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has shaved his head bald. He has gray eyes and a green hat with a yellow feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Poor, Job, Attractive, Adventurer. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Cory Graham, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)9 (-1) 11 (+0)6 (-2)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Carnelian (50 gp).


Social Check DCs


Mary Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a brown and pastel robe with the hood down. She wears her hair in dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She dislikes all the random violence that takes place in the south. She never wears the same outfit twice, unless she absolutely has to.

History: She is a Yochlol in disguise. She has had some formal poetry training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Athletic, Pacifist, Artistic. Flaws: Addict. Bonds: Adventurer. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Mary Hamilton, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Chalcedony (20 gp). Golden yellow topaz (1400 gp). Rock crystal (20 gp).


Social Check DCs

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